Denit
The Grinning Skull
Lesser God
of Death, Decay and Undead
Chaotic Evil
Portfolio: Death, Undead, Chaos
Major Spheres: Chaos, Combat, Healing, Necromancy, Plant,
Summoning, War
Minor Spheres: Charm, Divination, Guardian
Requirements for Specialty Priests:WIS:13 CON:12; Evil alignment
Specialty Priest Weapons: Skull headed maces, Ceremonial Adzes, kris.
Armor Allowed: Any
Races Allowed: Human, Elves, Half-elves, Dwarves
Proficiencies: (Bonus)
Necrology, Tanning/Furrier
Granted Powers:
·
Turn undead as 3 levels higher.
·
Level 3: Create Skeletons from skeletal remains of
bodies, 1 per day, can maintain 2/level up to 20.
·
Level 6: Create Zombies from fresh remains of
bodies, 1 per day, can maintain 1/level up to 20.
·
Level 9: Create Ghoul from fresh remains of
bodies, 1 per day, can maintain 1 for every 2 levels up to 10 total.
·
Level 11: Create Ghast from fresh remains of
bodies, 1 per day, can maintain 1 for every 2 levels up to 10 total.
·
Level 15: Create Vampire from live person, 1 per
day, can maintain 1 for every 2 levels up to 10 total.
·
Level 20: Create Ghost from ambient spirits (thin
air), 1 per day, can maintain 1 for every 3 levels up to 10 total.
Signature
Spells: Slay
living (-2 to save), Unholy Water (double amount produced,) Rising Rot (-1 to
save), Screaming Skull (Double hit points, -2 to hit, Skull laughs maniacally),
Creeping Doom (Twice as Effective), Death Chariot (double length of time of
existence), Create Undead Minion (Create 3 per casting of spell, requires 3
bodies.)
Specialty
Priests of Denit call themselves The Skull. Their holy symbol is a grinning skull.
Relationship
with Other Priesthoods: Denit will answer prayers to Bane, Moander and any
evil god he decides he might also be this moment. Since the clerics of Denit
believe there is nothing more sacred that creating a rotting undead from
sacrificed individuals, most sane and good people oppose The Skull.
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