Canar
The Hound Lord
Lesser God of Animals
Neutral
Portfolio: Canines, Strength
Major Spheres: Animal, Charm, Combat, Healing, Necromantic, Summoning, Wards, Weather.
Minor Spheres: Combat, Elemental, Plant, Protection, War
Requirements for
Specialty Priests: STR:17 WIS:13, Neutral Alignment
Specialty Priest
Weapons: Any Slashing
Armor Allowed: None
Races Allowed: Elves, Half-Elves, Halflings, Human and Were-canines, Wolfen
Proficiencies: (Bonus) Animal
Handling: Canines (all)
Granted Powers:
·
Turn Undead
·
Fighter THAC0
table
·
Can cast bless once/day.
·
Tracking, as the
proficiency +3
·
Low light vision
and superior sense of smell, as a Wolfen
·
At 3rd Level,
the character can shapeshift into a dog at will (not wolves, etc., just dogs.)
·
8th Level: Wolfjaws
1/day
Signature
Spells: Call Pack (2X number of animals, all canines,
for twice as long.), Protomê (when using wolf, only, no risk of negative
side effects.), Animal Transfer (dogs have no saving throw), Doomhound (-4 to
saves instead of -2), Call Hounds (Spell is treated as level 3 spell)
Specialty
Priests of Canar call themselves The
Hounds of God, they wear studded or spiked dog collars,which give a bonus of 2
to their AC on the neck, or an additional -2 to attempts to hit the neck, and
prevent shots to the larynx. Theirs is a loosely structured religion, with an
elected priest (called the pack leader) at the head of each pack.
Relationships with Other
Priesthoods: The Hounds of
God are usually neutral about other gods. They don’t build temples, preferring
to meet in secluded woodlands.
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