The Hound Lord
Lesser God of Animals
Portfolio: Canines, Strength
Major Spheres: Animal, Charm, Combat, Healing, Necromantic, Summoning, Wards, Weather.
Minor Spheres: Combat, Elemental, Plant, Protection, War
Requirements for Specialty Priests: STR:17 WIS:13, Neutral Alignment
Specialty Priest Weapons: Any Slashing
Armor Allowed: None
Races Allowed: Elves, Half-Elves, Halflings, Human and Were-canines, Wolfen
Proficiencies: (Bonus) Animal Handling: Canines (all)
· Turn Undead
· Fighter THAC0 table
· Can cast bless once/day.
· Tracking, as the proficiency +3
· Low light vision and superior sense of smell, as a Wolfen
· At 3rd Level, the character can shapeshift into a dog at will (not wolves, etc., just dogs.)
· 8th Level: Wolfjaws 1/day
Signature Spells: Call Pack (2X number of animals, all canines, for twice as long.), Protomê (when using wolf, only, no risk of negative side effects.), Animal Transfer (dogs have no saving throw), Doomhound (-4 to saves instead of -2), Call Hounds (Spell is treated as level 3 spell)
Specialty Priests of Canar call themselves The Hounds of God, they wear studded or spiked dog collars,which give a bonus of 2 to their AC on the neck, or an additional -2 to attempts to hit the neck, and prevent shots to the larynx. Theirs is a loosely structured religion, with an elected priest (called the pack leader) at the head of each pack.
Relationships with Other Priesthoods: The Hounds of God are usually neutral about other gods. They don’t build temples, preferring to meet in secluded woodlands.