- Ambidexterity (which is given as a bonus to characters who roll ambidexterity regardless of class, anyways)
- Non-Lethal Combat (which is given as a bonus or allowed to many types of cleric and mentalists and is not much different in theory from the NWP "sap" which many rogues take.)
- Martial Arts [X] [X=A, B, C, D] (Which is allowed of most clerics, most thieves and some mages)
- Missile or thrown weapon style (which is allowed of some rogues, archer god priests, etc.)
- Two-Weapon Fighting (which is allowed of some rogues, and some clerics already)
In addition, I updated the "higher levels of specialization" entries to read "specialization + 1 slot" so that there can be no question about the number of slots involved. I thought the "adding an additional slot to a specialization" in the initial explanation was clear enough, but no one should be confused by this:
Weapon Mastery [Specialization+1 additional slot]:
In lieu of taking proficiencies in additional weapons, players may choose to add a proficiency slot to weapons they are specialized in. This will raise specialists in melee weapons from +1 to hit, +2 to damage to +3 to hit and +3 to damage. Archers and Crossbowmen go to +3/+3 at point blank, and gain an additional +1 to hit at all other ranges. [This is only available at 5th or higher level.]
High Mastery: [Specialization+2 additional slots]:
Critical hit on 19 & 20 (this is not cumulative, if character already has this ability, i.e.: Swordmage, it does not improve.) Increased speed on weapon (subtracting 2 from initiative rolls in d10 or 4 in d20.) Missile or thrown gain a range category: Extreme range (or ~33% further, -7 to hit.) [This is only available at 9th or higher level.]
Grand Mastery [Specialization+3 additional slots ]:One additional attack or missile per round (in addition to those from specialist), increase damage die to next standard die. A 1d6+2 weapon does 1d8+2, A 2d4 does 2d6, a 1d12 does 1d20. Missile/Thrown: All ranges count as one less. [This is only available at 12th or higher level.]
Please tell me if any of this is still confusing. Seriously, tell me.
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